Who killed marta outlast 212/23/2023 ![]() ![]() Overall, Knoth was not intimidating at all. I was utterly baffled as to why in the first instance we didn't just choke the bastard out or bashed his head in, I mean he was right there for crying out loud. Father Knoth was nothing more than the religious zealot that rose to power and abused it, we only really see him twice in the whole game and neither time did I feel threatened by this dough boy. Then we have the antagonists and these ones really sink the boat. Blake himself never really gave me the idea he was afraid, he only ever seemed startled at best, even after being crucified, he treats it more as an annoyance than anything. I know at the beginning of the game it says Blake isn't a fighter, but what kinda guy isn't going to start swinging to defend his wife whom he just got back from being kidnapped (and worse) and is now being threatened to be taken again? Besides that. The relationship between Blake and Lynn felt so flimsy and unnatural, so I never really felt that urgency that I should have had to recollect Lynn.The best look we get into the twos relationship comes from some quick dialogue where Blake mentions they haven't had sex in months, that leads one to think there's some friction there but it never reveals itself and goes nowhere. Oh boy here we go, sorry for the long post here but any chance I get to vent about this game I'll take it.įirst off let me start with the characters, they are all weak and boring. It had unique jump scares with good timing, and just enough to not be too cliché. The first game had great writing and timing for nearly everything. Also, you're gonna die so many times, death will stop being something you're afraid of, leaving the game devoid of any horror, unless you count gruesome violence as horror. You don't really know where you're supposed to go, what you're supposed to find, and how you're supposed to get it, the game doesn't give you clear objectives. Chase sequences were too much they could've just called this game ''Chase Simulator:Dark Souls'' Speaking of Dark Souls, this game is even harder than the first one. And if you're not careful, and can't put the pieces back together, it'll bore you to death. There are pieces that can lead you to Murkoff, and one specific note, but it's all puzzled everywhere in the game. In the second one, first hour or two are ok, but after that, the game is going downhill very fast. In the first game, story made us think that ''the Walrider'' was a supernatural being that hunted everyone in the asylum, until the last part in the game where Wernicke explained us that '' Nothing is supernatural.'' Whistleblower DLC added even more to the story, as it showed us who was the person that sent us the e-mail, and what happened before and after the first game. I think what seperates Outlast 1 from Outlast 2 in terms of storytelling, is closure. ![]() Instead of hate, I'd call dissapointment. All you do in this game is run away from assholes, it lacks a lot of puzzles and the pacing is poorly made. What's next after being hunted down? Another chase. What's next after a chase? Another chase. No one can top Eddie Gluskin and Richard Trager. Papa Knoth can't even be compared with Father Martin, we only get see him at the church, at the torture scene and ending. Val didn't do anything but lick my face, giving me a reason to think she was a rapist. ![]() Laird and Nick putting nails on my hand is not as painful as Trager cutting Miles' fingers and their deaths are very unsatisfying. Marta was supposed to hunt me down everywhere I go but until the end, I even forgot she existed, also she died in a convenient way. Murkoff is only mentioned in a document, … more The story never told us exactly what was going on, leaving the players confused. What does Jessica's story have to do with Blake's future story due to the number of school segments? ![]()
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